Dust Tornado - YSDJ-EN033 - Common - 1st Edition Tweet Buy This Product Details Card Rules: Rulings powered by The Netrep API. You must destroy 1 Spell or Trap Card on your opponent's side of the field to be able to Set 1 Spell or Trap Card. If your opponent chains a card to destroy the target of 'Dust Tornado', you cannot then Set a Spell or Trap Card because 'Dust Tornado' did not destroy a Spell or Trap Card. If your opponent activates the card targeted by 'Dust Tornado' it is not negated, but is still destroyed by 'Dust Tornado' so you may Set 1 Spell or Trap Card. [Re: Big Bang Shot] When 'Imperial Order' is active, and you destroy 'Big Bang Shot' with 'Dust Tornado', the effect of 'Big Bang Shot' that would remove the monster from play is NOT applied. [Re: Blast Magician] You place a Spell Counter on this card when the Spell Card resolves, so if 'Magic Jammer' is used to negate the Spell Card's activation then you do not place a Spell Counter on this monster. But if 'Imperial Order' is chained to the Spell Card, you still place a Spell Counter on this monster because the activation of the Spell Card was not negated. If the Spell Card was a Continuous, Equip, or Field Spell Card, and 'Dust Tornado' is chained to its activation and destroys it before it resolves you still place a Spell Counter because the activation of the card was not negated. [Re: Curse of Royal] You can use Curse of Royal against cards like 'Magic Jammer', 'Seven Tools of the Bandit', 'Solemn Judgment', 'Curse of Royal', 'Mystical Space Typhoon', 'Dust Tornado', 'Magic Drain', 'Riryoku Field', 'Judgment of Anubis', etc. [Re: Dark Necrofear] If it is destroyed by your opponent's 'Harpie's Feather Duster', 'Dust Tornado', etc. while it is an Equip Spell Card, 'Dark Necrofear' will NOT return during the End Phase since it was NOT destroyed while a Monster Card. [Re: Fusion Sword Murasame Blade] This card is not destroyed by cards that target, like 'Mystical Space Typhoon' or 'Dust Tornado', or by cards that do not target, like 'Heavy Storm', 'Harpie's Feather Duster', or 'Gryphon Wing'. [Re: Fusion Sword Murasame Blade] If 'Imperial Order' is active, this card can be destroyed by 'Dust Tornado', etc. [Re: Legendary Flame Lord] You place a Spell Counter on this card when the Spell Card resolves, so if 'Magic Jammer' is used to negate the Spell Card's activation then you do not place a Spell Counter on this monster. But if 'Imperial Order' is chained to the Spell Card, you still place a Spell Counter on this monster because the activation of the Spell Card was not negated. If the Spell Card was a Continuous, Equip, or Field Spell Card, and 'Dust Tornado' is chained to its activation and destroys it before it resolves you still place a Spell Counter because the activation of the card was not negated. [Re: Magical Marionette] You place a Spell Counter on this card when the Spell Card resolves, so if 'Magic Jammer' is used to negate the Spell Card's activation then you do not place a Spell Counter on this monster. But if 'Imperial Order' is chained to the Spell Card, you still place a Spell Counter on this monster because the activation of the Spell Card was not negated. If the Spell Card was a Continuous, Equip, or Field Spell Card, and 'Dust Tornado' is chained to its activation and destroys it before it resolves you still place a Spell Counter because the activation of the card was not negated. [Re: Mythical Beast Cerberus] You place a Spell Counter on this card when the Spell Card resolves, so if 'Magic Jammer' is used to negate the Spell Card's activation then you do not place a Spell Counter on this monster. But if 'Imperial Order' is chained to the Spell Card, you still place a Spell Counter on this monster because the activation of the Spell Card was not negated. If the Spell Card was a Continuous, Equip, or Field Spell Card, and 'Dust Tornado' is chained to its activation and destroys it before it resolves you still place a Spell Counter because the activation of the card was not negated. [Re: Royal Magical Library] You place a Spell Counter on this card when the Spell Card resolves, so if 'Magic Jammer' is used to negate the Spell Card's activation then you do not place a Spell Counter on this monster. But if 'Imperial Order' is chained to the Spell Card, you still place a Spell Counter on this monster because the activation of the Spell Card was not negated. If the Spell Card was a Continuous, Equip, or Field Spell Card, and 'Dust Tornado' is chained to its activation and destroys it before it resolves you still place a Spell Counter because the activation of the card was not negated. [Re: Royal Oppression] If the effect of 'Royal Oppression' is activated, and 'Mystical Space Typhoon' or 'Dust Tornado' is chained to destroy 'Royal Oppression', then the effect of 'Royal Oppression' disappears because it is a Continuous Trap Card, and the Special Summon will not be negated. [Re: Skilled Dark Magician] You place a Spell Counter on this card when the Spell Card resolves, so if 'Magic Jammer' is used to negate the Spell Card's activation then you do not place a Spell Counter on this monster. But if 'Imperial Order' is chained to the Spell Card, you still place a Spell Counter on this monster because the activation of the Spell Card was not negated. If the Spell Card was a Continuous, Equip, or Field Spell Card, and 'Dust Tornado' is chained to its activation and destroys it before it resolves you still place a Spell Counter because the activation of the card was not negated. [Re: Skilled White Magician] You place a Spell Counter on this card when the Spell Card resolves, so if 'Magic Jammer' is used to negate the Spell Card's activation then you do not place a Spell Counter on this monster. But if 'Imperial Order' is chained to the Spell Card, you still place a Spell Counter on this monster because the activation of the Spell Card was not negated. If the Spell Card was a Continuous, Equip, or Field Spell Card, and 'Dust Tornado' is chained to its activation and destroys it before it resolves you still place a Spell Counter because the activation of the card was not negated. [Re: Smoke Grenade of the Thief] If the opponent chains 'Dust Tornado' or 'Mystical Space Typhoon' to the activation of 'Smoke Grenade of the Thief', it is destroyed and its effect is NOT activated. This is because it is an Equip Spell Card, and must be on the field when it resolves for its effect to activate. [Re: Soul Demolition] You must select the monster in the Graveyard you wish to target when you activate this card's effect. You select before the opponent does. After you select the opponent may chain, with a card like 'Dust Tornado', to destroy 'Soul Demolition'. In this case its effect will not resolve and no monsters will be removed. This is because it is a Continuous Trap Card and it must remain on the field for its effect to resolve. If the effect is negated you do not get a refund of the 500 Life Point cost. [Re: Spirit Reaper] If 'Spirit Reaper' is targeted by an Equip Spell Card, and an effect like 'Dust Tornado' is chained to destroy the Equip Spell Card before it resolves, 'Spirit Reaper' is still destroyed because the activation of the Equip Spell Card was not negated, even though the effect of the Equip Spell Card is not applied. (If 'Magic Jammer' or 'Riryoku Field' was used instead, then 'Spirit Reaper' would not be destroyed because both of those Trap Cards would negate the Equip Spell Card's activation.) [Re: The Agent of Wisdom - Mercury] When it is the END of your opponent's End Phase and you have no hand, then 'The Agent of Wisdom - Mercury''s effect activates. So if you activate 'Dust Tornado' during your opponent's End Phase, and Set your last card in your hand, and have no cards at the end of the End Phase, 'The Agent of Wisdom - Mercury''s effect activates. [Re: Tower of Babel] You place a Spell Counter on this card when the Spell Card resolves, so if 'Magic Jammer' is used to negate the Spell Card's activation then you do not place a Spell Counter on this monster. But if 'Imperial Order' is chained to the Spell Card, you still place a Spell Counter on this monster because the activation of the Spell Card was not negated. If the Spell Card was a Continuous, Equip, or Field Spell Card, and 'Dust Tornado' is chained to its activation and destroys it before it resolves you still place a Spell Counter because the activation of the card was not negated. Passcode: 60082869 Set: Starter Deck: Jaden Yuki Card Number: YSDJ-EN033 Rarity: Common Attribute: Trap Card Text: Destroy 1 Magic or Trap Card on your opponent's side of the field. You can then Set 1 Magic or Trap Card from your hand. This card can only be activated if it is a Quick-Play Magic Card. Card Type: Normal Trap Name: Dust Tornado Edition: 1st